Hi all. I have a directory of .pkg files to be processed by tolua. This in turn generates a bunch of cpp files, which I then link into a library.
My problem right now is that, I would like to generate a project, where each .pkg is associated with a custom command, so that I in visual studio (for exampel) can "compile" each .pkg file individually. I have managed to create a library, and to get all the generated cpp file associated to the library+a custom target command which is executed PRE_BUILD to the library. But thats not quite what I would like. Because then I cant just compile one .pkg file if I edit it. Using the above approach, requires me to build the whole project, which compiles ALL .pkg files associated to it, not what I want. I want to setup a proper dependency chain, so that If a .pkg file is modified, the corresponding "generated"_xx.cpp is generated, and the project is linked. So I guess Im looking for something like: add_library(myLib theMain.cpp generated_math.cpp math.pkg ) set_source_files_properties(generated_math.cpp GENERATED) being able to tell CMake that .pkg files are treated in a certain way: The command that I want to execute for each .pkg is: tolua -o generated_math.cpp -n math math.pkg So any hints on how to do this? I can certainly do this in VisualStudio, adding .pkg files to the project, and setting the build events on it, but I need a portable solution... /A
_______________________________________________ Powered by www.kitware.com Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html Please keep messages on-topic and check the CMake FAQ at: http://www.cmake.org/Wiki/CMake_FAQ Follow this link to subscribe/unsubscribe: http://www.cmake.org/mailman/listinfo/cmake