On Wed, Sep 22, 2010 at 4:55 PM, James Bigler <jamesbig...@gmail.com> wrote:

> On Wed, Sep 22, 2010 at 2:40 PM, David Cole <david.c...@kitware.com>wrote:
>
>> On Wed, Sep 22, 2010 at 4:32 PM, James Bigler <jamesbig...@gmail.com>wrote:
>>
>>> On Wed, Sep 22, 2010 at 2:29 PM, Pedro d'Aquino <bud...@gmail.com>wrote:
>>>
>>>> This happens on 2.8.2 as well, to me at least.
>>>>
>>>> In spite of that ugly operation aborted dialog, it seems the .sln is
>>>> reloaded correctly.
>>>>
>>>> On Wednesday, September 22, 2010, James Bigler <jamesbig...@gmail.com>
>>>> wrote:
>>>> > I tried out CMake 2.8.3 RC1 with my project today.  When I modify a
>>>> CMakeLists.txt file and compile, the reload project dialog starts up and I
>>>> click "No" for don't start recompiling (because it calls ALL_BUILD instead
>>>> of the one project I want to build), and then I get a "the build must be
>>>> stopped before the solution can be closed".  I click "OK" and then I get a
>>>> dialog that says:
>>>> >
>>>> > "Operation aborted (Exception from HRESULT: 0x80004004 (E_ABORT))"
>>>> >
>>>> > Any clues as to why this might be happening or how I can fix it?
>>>> >
>>>>
>>>
>>> I get the ugly error message, and I have to click "reload" 70+ times.
>>>
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>>
>>
>> It would appear that Microsoft has changed Visual Studio moving to the
>> 2010 edition such that our macro-solution-reloading magic no longer works
>> properly. I have not yet found a way around this: we used to be able to
>> cancel the build that was in progress, reload stuff, and then start another
>> build in VS 2008 and earlier. It does not appear possible with VS 2010.
>>
>> I know I'll be heartily flamed for even suggesting this, but .... the way
>> I work with VS is to shut it down (or at least close the solution file), run
>> cmake or cmake-gui by hand outside of Visual Studio, and then open up the
>> sln file again with VS. This avoids the problem you're reporting, but I
>> realize it is not ideal.
>>
>> I welcome any suggestions for how to get this stuff to work again with VS
>> 2010. I'm stumped on it...
>>
>>
>> Thanks,
>> David
>>
>>
> Doh!  This is really unfortunate, as my FindCUDA script causes a lot of
> reloading as file level build dependencies are computed and reloaded into
> the project files.  This macro was truly one of the things that made VS
> development with CMake a great combination.
>
> Have you tried filing a bug with Microsoft?
>


Not yet. But that's a grand idea. I'll try to distill it down into the
simplest repro steps using VS9 and VS10, file a bug with that, and see how
they respond.

I'll keep you posted.
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