On Feb 10, 2011, at 2:04 PM, David Cole wrote:

> On Thu, Feb 10, 2011 at 1:51 PM, Bill Hoffman <bill.hoff...@kitware.com> 
> wrote:
> On 2/10/2011 1:27 PM, Michael Jackson wrote:
> Bump?
> 
> Did you try cmake --trace to see when it was configure...
> 
> 
> --
> Mike Jackson<www.bluequartz.net>
> 
> On Feb 8, 2011, at 5:36 PM, Michael Jackson wrote:
> 
> At what point is the MacOSXBundleInfo.plist.in configured? I am setting all 
> the relevant variables but they are not getting inserted into the plist.
> 
> Here is some debug output from a CMake run of my project:
> 
> -- MACOSX_BUNDLE_INFO_STRING: StatsGenerator_debug Version 2011.02.08, 
> Copyright 2009 BlueQuartz Software.
> -- MACOSX_BUNDLE_ICON_FILE: StatsGenerator.icns
> -- MACOSX_BUNDLE_GUI_IDENTIFIER: StatsGenerator_debug
> -- MACOSX_BUNDLE_LONG_VERSION_STRING: StatsGenerator_debug Version 2011.02.08
> -- MACOSX_BUNDLE_BUNDLE_NAME: StatsGenerator_debug
> -- MACOSX_BUNDLE_SHORT_VERSION_STRING: 2011.02.08
> -- MACOSX_BUNDLE_BUNDLE_VERSION: 2011.02.08
> -- MACOSX_BUNDLE_COPYRIGHT: Copyright 2011, BlueQuartz Software. All Rights 
> Reserved.
> 
> 
> I set all those variables before and after the add_executable call but most 
> of the values does not show up in the plist file. Probably something simple I 
> am missing.
> 
> Thanks.
> ___________________________________________________________
> Mike Jackson                      www.bluequartz.net
> Principal Software Engineer       mike.jack...@bluequartz.net
> BlueQuartz Software               Dayton, Ohio
> 
> 
> Does your add_executable call have the MACOSX_BUNDLE flag in it?
> 
> You should definitely set those variables before calling add_executable, and 
> they should definitely show up if you have MACOSX_BUNDLE turned on.
> 
> What generator are you using? Xcode or Unix Makefiles or something else?
> 
> 

Using Makefiles generator. Correctly set MACOSX_BUNDLE in the add_executable() 
call. This is on OS X 10.6.6 with CMake 2.8.3 (self compiled)

I tried the --trace but I don't really know what I should be looking for. There 
is a lot of output to look through. 

Tried from a clean build directory and still has the same thing. 

Mike Jackson



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