Hi everybody, I came across two problems when I was porting our project build system to cmake.
The first program that I encounter is I can not compile generated source files with extension other than default c/c++ extensions. I have tried; set_property (SOURCE ZEPortalMap.h.zpp PROPERTY LANGUAGE CXX) and this SET (CMAKE_CXX_SOURCE_FILE_EXTENSIONS ${CMAKE_CXX_SOURCE_FILE_EXTENSIONS} zpp) but they do not work. File's build tool property in visual studio is still custom build tool instead of c++ compiler. While I was investigating the problem I came across another problem; I can not read default values of a source property. In more generic terms value of a source file property (I don't known whether this applies to target/directory/global properties) is not defined unless it is defined by a set command. However, those properties has build in default values that are also overwritten by set functions. So there is no way of getting default values of these properties. The statements, get_property (Result SOURCE ZEPortalMap.h PROPERTY COMPILE_FLAGS) message (${Result}) returns this error message CMake Error at Source/ZEMap/ZEPortalMap/CMakeLists.txt:23 (message): message called with incorrect number of arguments However if I do this; set_property (SOURCE ZEPortalMap.h PROPERTY COMPILE_FLAGS "-blabla") get_property (Result SOURCE ZEPortalMap.h PROPERTY COMPILE_FLAGS) message (${Result}) I get: -blabla on the output. In sort, cmake does not setup default properties for source files. (maybe for targets, directories, etc. I did not tested) This causes (or can cause) problems for generic build system macros. Generic macros can not depend on reading current value of a source/target/directory properties because that property may not be instantiated by set function. Of course I know that this problem can be functionality by design. Best regards, Orçun
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