"SDL installation"? But there is no such thing. At least not on Windows. ... Right?
On Mon, Feb 4, 2013 at 1:10 PM, Michael Wild <them...@gmail.com> wrote: > In that case, clearly ExternalProject_Add. It is an external dependency, > and should be treated as such. If a users have SDL already installed on > their system, they're going to hate you for shipping it AGAIN in your > package, possibly even wrecking their original installation of SDL. By > providing download information in the ExternalProject_Add call, you can > make things even fully automated for your user. > > Michael > > > On Mon, Feb 4, 2013 at 9:23 AM, Ansis Māliņš <ansis.mal...@gmail.com>wrote: > >> If I have a dependency (e.g. SDL2) that seems to work with >> add_subdirectory just fine, should I still use ExternalProject_Add instead? >> Given both ways work, what should I prefer? What are the tradeoffs? >> >> -- >> >> Powered by www.kitware.com >> >> Visit other Kitware open-source projects at >> http://www.kitware.com/opensource/opensource.html >> >> Please keep messages on-topic and check the CMake FAQ at: >> http://www.cmake.org/Wiki/CMake_FAQ >> >> Follow this link to subscribe/unsubscribe: >> http://www.cmake.org/mailman/listinfo/cmake >> > >
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