Hi,
I have tested a nightly build and I have noticed that when compiling in
debug mode, debug symbols
are not generated and we cannot debug.
When I compare vcxproj files when I enable manually Full Debug
Information from project properties it seems that
the GenerateDebugInformation is set to FullDebug.
Could you fix it ?
<ItemDefinitionGroup
Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DebugInformationFormat>FullDebug</DebugInformationFormat>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
...
Thanks
Le 2016-04-08 20:38, Gilles Khouzam a écrit :
Yes, support has been added to the nightly builds. Mariusz has added
support for this.
-----Original Message-----
From: CMake [mailto:cmake-boun...@cmake.org] On Behalf Of
foru...@smartmobili.com
Sent: Friday, April 1, 2016 03:16
To: CMake ML <cmake@cmake.org>
Subject: [CMake] Is there any ongoing work to support toolset Clang
3.7 with Microsoft CodeGen (v140_clang_3_7)
Hi,
Microsoft has released a new toolset using clang for the code analysis
and with VS2015 code generator.
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