I don't understand how this works.... info_size[1] will return 'N' how will it know it has to pass like 14 arguments to get the right character? And even then the character '4' is not the value 4.
- this is the code generated for check_type_size #include <sys/types.h> #include <stdint.h> #include <stddef.h> #include "time.h" #undef KEY #if defined(__i386) # define KEY '_','_','i','3','8','6' #elif defined(__x86_64) # define KEY '_','_','x','8','6','_','6','4' #elif defined(__ppc__) # define KEY '_','_','p','p','c','_','_' #elif defined(__ppc64__) # define KEY '_','_','p','p','c','6','4','_','_' #endif #define SIZE (sizeof(time_t)) char info_size[] = {'I', 'N', 'F', 'O', ':', 's','i','z','e','[', ('0' + ((SIZE / 10000)%10)), ('0' + ((SIZE / 1000)%10)), ('0' + ((SIZE / 100)%10)), ('0' + ((SIZE / 10)%10)), ('0' + (SIZE % 10)), ']', #ifdef KEY ' ','k','e','y','[', KEY, ']', #endif '\0'}; #ifdef __CLASSIC_C__ int main(argc, argv) int argc; char *argv[]; #else int main(int argc, char *argv[]) #endif { int require = 0; require += info_size[argc]; (void)argv; return require; } On Thu, Aug 18, 2016 at 11:50 AM, J Decker <d3c...@gmail.com> wrote: > I was trying to add some libraries for CMAKE_REQUIRED_LIBRARIES to be able > to find more symbols, but changing that didn't cause the > check_function-0exists to re-run; is there a shorter way to get it to > re-run without deleting CMakeCache.txt? > I'm not abject to manually editing files; I had tried to remove just the > cached variable reference, but that didn't help. > > Same for check_type_size() I guess >
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