or copy ucrtbased.dll into your program directory...
ucrtbaseD.dll is the debug version, and is only installed with the
compilers, and not just the windows kits(?).


On Fri, Mar 10, 2017 at 8:47 AM, TT <tenor...@gmail.com> wrote:

> I'm having the same problem with "missing" ucrtbased.dll even though it is
> present in all the platforms under C:\Program Files (x86)\Windows
> Kits\10\bin\
>
> I have tried reinstalling the Windows SDK and the Microsoft C++ Build Tools
> (2015).
>
> Here are some related links with no solutions:
>
> 1)
> https://social.msdn.microsoft.com/Forums/en-US/25a64cd8-
> 1482-4cc4-9dbb-3a420c7a31be/visual-c-build-tools-doesnt-
> install-ucrtbaseddll?forum=vssetup
>  - I can't reinstall Visual Studio, because I never installed it, only the
> aforementioned Build Tools.
>
> 2)
> http://stackoverflow.com/questions/33743493/why-visual-
> studio-2015-cant-run-exe-file-ucrtbased-dll/41970093
>  - This one says "This problem is from VS 2015 silently failing to copy
> ucrtbased.dll (debug) and ucrtbase.dll (release) into the appropriate
> system
> folders.."
>
> Here is a recent answer that seems to be getting at the root cause of the
> problem:
> http://stackoverflow.com/a/35466136/3066295
>
> Which links to this,
> https://blogs.msdn.microsoft.com/vcblog/2015/03/03/
> introducing-the-universal-crt/
>
> Which has a comment part way down that says "When debugging on machines
> that
> do not have the Windows SDK installed, we would recommend copying the debug
> Universal CRT (ucrtbased.dll) app-locally with your app, or copying it to
> the system directory yourself."
>
> So the solution seems to be install either the Windows SDK (10 not just 8.1
> as I have) or copy the ucrtbased.dll to C:\Windows\System32
>
>
>
> --
> View this message in context: http://cmake.3232098.n2.
> nabble.com/CMake-with-VS2015-C-Build-Tools-and-missing-ucrtbased-dll-
> tp7593931p7595151.html
> Sent from the CMake mailing list archive at Nabble.com.
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