Hi Eric,


Thank you for your answers! Visual Studio supports the source_group command, 
but it cannot be used to add sources. It only controls where source files of 
targets are displayed.



> I do very often add non source file (like README.md) to any targets



This is what I also do for non-build related files such as readme files. It 
works except for interface libraries (read below). In the object library case I 
can add non-build related files, but for let's say 'logical' reasons I would 
like to show the build related files such as cpp files also in the shared 
library target which links to the object library.



> At least the "never displayed" header only library looks like a bug of the 
> Visual Studio generator to me.



The situation for interface libraries (header only) is different: CMake won't 
allow me to add any sources to the target, not even headers. As a result 
configure fails with an error. I'm pretty sure if I could add headers to 
interface libraries then they will show up in Visual Studio with this target. 
So I think it's not a generator bug, but a short-coming of CMake itself.



Daniel


From: Eric Noulard [mailto:eric.noul...@gmail.com]
Sent: Donnerstag, 30. August 2018 14:40
To: Daniel Eiband <daniel.eib...@brainlab.com>
Cc: CMake Mailinglist <cmake@cmake.org>
Subject: Re: [CMake] Specify extra files for display in IDE


Le jeu. 30 août 2018 à 12:32, Daniel Eiband 
<daniel.eib...@brainlab.com<mailto:daniel.eib...@brainlab.com>> a écrit :
Hi,

I’m currently migrating a code base from a proprietary MSBuild based generator 
to CMake 3.11 which is shipped with Visual Studio. There are two aspects to 
this task:

1) Integration of custom build steps
2) Presentation in the IDE

The first aspect of integrating all of our custom build steps as custom 
commands works really well. At one point I use an object library to be able to 
use the object files as input to such a custom tool and to link a shared 
library. Both the object library and the shared library are from the 
programmers perspective one logical unit. The object library is just an 
implementation detail. However, as for the second point, the source files are 
displayed with the object library target in the IDE while the shared library 
has no sources. This makes sense from the build targets point of view, but 
surprises the developers.
My approach is to hide all targets which are sort of implementation detail into 
a folder.  To make this work I would like to display the sources with the 
shared library which consumes the object files of the object library. Currently 
this seems to be impossible.

Another inconsistency I noticed regarding the second point is the following: I 
implemented header only libraries as interface libraries in CMake. This works 
fine from the build perspective. Interface libraries however don’t allow me to 
list sources, not even headers. As a result, the headers of this header only 
library are not displayed anywhere in the IDE. This is odd, because in 
executable targets for example I can list all headers even if they don’t 
contribute to the build process directly and they are displayed in the IDE. 
Using empty custom targets to present the header files works, but they are not 
displayed as C++ libraries in Visual Studio any longer. This also litters the 
solution with lots of extra empty targets.

I’m going to rephrase both described presentation problems into one more 
fundamental question, solutions or workarounds for either of both presentation 
problems are of course welcome: Can I specify sources used for builds and files 
used for display in IDEs separately? I think they are two different things. For 
my use case it would also be sufficient to be able to add extra files for 
display in IDEs to any target.

I'm afraid that your question may be generator-specific and I'm no sure Visual 
Studio generator behaves in the same way as others I'm using.
I do very often add non source file (like README.md) to any targets 
(add_executable, add_library, add_custom_target) in order to make them editable 
in the IDE.
Since those file are guessed as not being compilable they inherit the 
HEADER_FILE_ONLY  
(https://cmake.org/cmake/help/v3.11/prop_sf/HEADER_FILE_ONLY.html) automatically
and they show up in IDE just fine.

My particular IDE being either qtcreator, vscode+cmaketools or eclipse and this 
works well for those.

Moreover, in qtcreator (for example) header only libraries appear on their own 
with editable header file AND as subdir of every other targets their are used 
by. This subdir contains the headers.
This is not the case with object libraries though :-(

Concerning the visual grouping you must already being using source_group 
(https://cmake.org/cmake/help/latest/command/source_group.html) source_group 
does not seems
to have any effect in my favorite IDEs...

In the end I don't know if there is currently any ways to do what you want.

At least the "never displayed" header only library looks like a bug of the 
Visual Studio generator to me.


--
Eric
-- 

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