> On Aug 10, 2015, at 1:11 PM, Uli Kusterer <witness.of.teacht...@gmx.net> 
> wrote:
> 
> The only reason I'm aware of is if you need to port to a platform that 
> doesn't support libArclite (like really old Mac/iOS versions).

Targeting arclite isn’t such a good idea these days, IMO; I’ve found the later 
versions of Xcode sometimes seem to generate buggy code for it, resulting in 
crashes coming from deep within the framework. Better to target 10.7 and higher 
if you’re using ARC.

Charles

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