> On Sep 26, 2016, at 3:31 AM, Slipp Douglas Thompson > <cocoa-dev@lists.apple.com> wrote: > > I'm sorry if I'm not up to snuff on compiler architecture, but how would a > pointer to the memory address of that same pointer ever collide with any > other pointer?
When ***Somebody*** is Doing It Wrong. Having been bitten before by this phenomenon (i.e, others doing bizarre, illogical things; often in oddball close-source code libraries and/or drivers); I felt compelled to point out that non-collision wasn’t an *absolute* guarantee, but rather just a reasonable assumption *almost* always. In other words, just when you think you’ve got it Idiot Proof, somebody goes and invents a better Idiot… :-) > Only one thing may exist at at time at a given memory address, so— yes, if > you're assigning arbitrary values into a pointer instead of an actual valid > memory address you could have a problem, but that usage in itself is the > smell. It’s not *you* - the good, sane programmer - who’s doing that. It’s the other guy who’s Doing It Wrong… but it shows up as misbehavior in *your* code, leading *you* to tear your hair out. And yes, the malodorousness of that code is positively wretched… 8-p Alternatively, a memory scribbler or leakage via an improperly initialized variable may induce similar misbehavior (so, one should not assume that just because it *shouldn’t* happen under sane circumstances, that it *can’t* when facing a bug). :-) _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com