Hi all,

I use an open source OpenGL-based library to do some drawing, and sometimes I 
need to draw some text.  This library takes UTF-8 as input and a path to a font 
file to use.  I use [NSFont systemFontOfSize:0.0] and get its path using 
kCTFontURLAttribute.

This all works great for many characters, but notably fails for Japanese 
characters (and others).  I'm trying to understand why.  Could it be that the 
system font doesn't have every unicode character under the sun?  If so, is 
there a way to choose an NSFont based on the contents of an NSString?

Thanks,

-- 
____________________________________________________________
Sean McBride, B. Eng                 s...@rogue-research.com
Rogue Research                        www.rogue-research.com 
Mac Software Developer              Montréal, Québec, Canada



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