+1 to this idea as well. This works for cases where stuff like awakeFromNib and 
didFinishLaunching aren’t available, like plugins.

Saagar Jha

> On Mar 30, 2017, at 03:39, Jonathan Hull <jh...@gbis.com> wrote:
> 
> 
>> On Mar 29, 2017, at 4:24 PM, Charles Srstka <cocoa...@charlessoft.com> wrote:
>> 
>>> On Mar 29, 2017, at 3:41 PM, Greg Parker <gpar...@apple.com> wrote:
>>> 
>>>> On Mar 29, 2017, at 9:02 AM, Charles Srstka <cocoa...@charlessoft.com 
>>>> <mailto:cocoa...@charlessoft.com>> wrote:
>>>> 
>>>>> On Mar 29, 2017, at 10:51 AM, Jens Alfke <j...@mooseyard.com 
>>>>> <mailto:j...@mooseyard.com>> wrote:
>>>>> 
>>>>>> On Mar 29, 2017, at 6:57 AM, Daryle Walker <dary...@mac.com 
>>>>>> <mailto:dary...@mac.com> <mailto:dary...@mac.com 
>>>>>> <mailto:dary...@mac.com>>> wrote:
>>>>>> 
>>>>>> Now the new Xcode release notes say that “• Swift now warns when an 
>>>>>> NSObject subclass attempts to override the initialize class method, 
>>>>>> because Swift can't guarantee that the Objective-C method will be 
>>>>>> called. (28954946)”
>>>>> 
>>>>> Huh, I haven’t heard of that. And I’m confused by “the Objective-C 
>>>>> method” — what’s that? Not the +initialize method being compiled, because 
>>>>> that’s in Swift. The superclass method?
>>>>> 
>>>>> Guess I’ll follow that Radar link and read the bug report myself. Oh, 
>>>>> wait. :(
>>>> 
>>>> You actually can this time, since Swift’s bug reporter is actually open to 
>>>> the public. https://bugs.swift.org/browse/SR-3114 
>>>> <https://bugs.swift.org/browse/SR-3114><https://bugs.swift.org/browse/SR-3114
>>>>  <https://bugs.swift.org/browse/SR-3114>>
>>>> 
>>>> Basically, with Whole Module Optimization turned on, +initialize wasn’t 
>>>> getting called. Their solution was to just get rid of +initialize.
>>> 
>>> You don't even need WMO. Many arrangements of Swift code can bypass ObjC 
>>> +initialize.
>>> 
>>> Invocation of +initialize is a feature of objc_msgSend(). Swift code does 
>>> not always use objc_msgSend() when calling methods: some methods are 
>>> inlined, some are called via virtual table, some are called directly. None 
>>> of these paths will provoke +initialize. 
>>> 
>>> Changing Swift's generated code to guarantee +initialize would be 
>>> prohibitively expensive. Imagine an is-initialized check in front of every 
>>> inlined call. It would be more expensive than +initialize in ObjC because 
>>> +initialize checking is free once you pay the cost of objc_msgSend(). (The 
>>> ObjC runtime checks +initialize on uncached dispatch, and never caches 
>>> anything until +initialize completes. Most dispatches are cached so they 
>>> pay nothing for +initialize support.)
>>> 
>>> +initialize in Swift isn't safe and is too expensive to make safe, so we're 
>>> taking it away instead.
>> 
>> I wonder if an equivalent Swift-native feature could be added, something 
>> like a typeInit block? If the block weren’t there, nothing special would 
>> happen, and if the block were present, the compiler could basically generate 
>> the code in the example I gave, but add the static var access to the front 
>> of every initializer and static/class member. That shouldn’t impact 
>> performance too much, and wouldn’t impact at all in the case that there’s no 
>> type initializer.
> 
> I hope so as well.  My favorite candidate so far would be a reflection 
> capability to get a list of all classes/structs/enums adhering to a protocol. 
>  Then you could build your own initializable protocol fairly easily (and can 
> even build whatever facility you want to guarantee a particular ordering or 
> timing). The reason, I favor it over a specific method, is that it also 
> enables a bunch of other cool patterns like extensible factories, and easy 
> plug-ins.
> 
> 
> 
> 
> 
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