I have a currentValue (Int). I have a distance of the moved. For every 20 pixels, increment or decrement the currentValue by 1.
If I do this: let tVal = Int(distanceValue / 20) if increment { currentValue = currentValue + tVal if currentValue > maxValue { currentValue = maxValue } } else { currentValue = currentValue - tVal if currentValue > maxValue { currentValue = maxValue } } Once the distance number gets high enough, I start to get tVal values of 2, 3, 4, etc. I think my logic is messed up here. On Tue, Sep 18, 2018 at 9:03 AM Richard Charles <rcharles...@gmail.com> wrote: > > > On Sep 18, 2018, at 6:44 AM, Eric E. Dolecki <edole...@gmail.com> wrote: > > > > I have a UI control that can be adjusted up and down using touch & drag. > > I've been asked to provide a control value based on how far the drag is > via > > distance. So far so good. > > > > What my designer wants is a value change of every 20 pixels or so > (control > > is 150px tall @ the moment) - so every 20 pixels = a change of 1. > > I think you mean points not pixels. > > Not familiar with UI controls but this sounds very similiar to NSSlider. > > – maxValue > – minValue > > – setMaxValue: > – setMinValue: > > > This will require multiple touch and drags but he's fine with it. > > This does not sound right. I think something is wrong. > > --Richard Charles > > _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com