> On May 1, 2023, at 5:04 AM, Gabriel Zachmann <z...@cs.uni-bremen.de> wrote:
> 
> Thanks so much again!
> 
> I tried, and it didn't give me a good clue, though.
> What I got as output is:
> All zones: 1466 nodes malloced - Sizes: 117040KB[25] 96KB[25] 8KB[2] 5.5KB[1] 
> 5KB[1] 4KB[2] 3KB[3] 2.5KB[2] 2KB[4] 1.5KB[4] 656[15] 592[2] 528[2] 512[2] 
> 448[5] 400[3] 384[2] 368[3] 352[1] 336[1] 304[35] 288[19] 272[16] 256[29] 
> 240[8] 224[6] 208[40] 192[9] 176[15] 160[7] 144[5] 128[7] 112[30] 96[7] 
> 80[32] 64[115] 48[298] 32[553] 16[130] 

> 117040KB[25]
        Thats twenty five 117MB objects.  That seems suspicious. Also, if you 
look further down the heap output to the table of objects look for one or more 
objects that have a high count that is unexpected.  I’d start investigating 
there.


> So that does not account for the 5+GB (after a few minutes, and growing), I 
> think.
        At the time you ran heap did it say the 'Physical footprint’ was 5GB?

—Rob


>> On 30. Apr 2023, at 20:41, Rob Petrovec <petr...@mac.com> wrote:
>> 
>> Oh yeah, Gabriel, another technique you can use is to start your app and 
>> create a memgraph _before_ reproducing the problem.  Then reproduce the 
>> problem and run ‘heap MyApp --diffFrom MyApp.memgraph’.  It will show the 
>> new objects that have been created since the memgraph was taken, sorted 
>> number of objects. That might narrow down what object(s) are eating your 
>> memory.  Good luck.
>> 
>> —Rob
>> 
> 

_______________________________________________

Cocoa-dev mailing list (Cocoa-dev@lists.apple.com)

Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com

Help/Unsubscribe/Update your Subscription:
https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com

This email sent to arch...@mail-archive.com

Reply via email to