> On May 1, 2023, at 5:04 AM, Gabriel Zachmann <z...@cs.uni-bremen.de> wrote: > > Thanks so much again! > > I tried, and it didn't give me a good clue, though. > What I got as output is: > All zones: 1466 nodes malloced - Sizes: 117040KB[25] 96KB[25] 8KB[2] 5.5KB[1] > 5KB[1] 4KB[2] 3KB[3] 2.5KB[2] 2KB[4] 1.5KB[4] 656[15] 592[2] 528[2] 512[2] > 448[5] 400[3] 384[2] 368[3] 352[1] 336[1] 304[35] 288[19] 272[16] 256[29] > 240[8] 224[6] 208[40] 192[9] 176[15] 160[7] 144[5] 128[7] 112[30] 96[7] > 80[32] 64[115] 48[298] 32[553] 16[130]
> 117040KB[25] Thats twenty five 117MB objects. That seems suspicious. Also, if you look further down the heap output to the table of objects look for one or more objects that have a high count that is unexpected. I’d start investigating there. > So that does not account for the 5+GB (after a few minutes, and growing), I > think. At the time you ran heap did it say the 'Physical footprint’ was 5GB? —Rob >> On 30. Apr 2023, at 20:41, Rob Petrovec <petr...@mac.com> wrote: >> >> Oh yeah, Gabriel, another technique you can use is to start your app and >> create a memgraph _before_ reproducing the problem. Then reproduce the >> problem and run ‘heap MyApp --diffFrom MyApp.memgraph’. It will show the >> new objects that have been created since the memgraph was taken, sorted >> number of objects. That might narrow down what object(s) are eating your >> memory. Good luck. >> >> —Rob >> > _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com