>  64-bit is the sticking point. If you build for 64-bit, they're unified, but
> Apple can't change the 32-bit runtime on the Mac for compatibility reasons.
> So the switch would be setting the architecture to 64-bit and removing the
> 32-bit architecture. But of course then your app won't run on Macs with
> 32-bit CPUs anymore.


Argghh. Oh well. Something to look forward to in the future.
Thanks to all for the info!
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