Jonathan, Thank you sooo much for your assistance. Here's what ended up working for me:
1. I did update my AsyncSocket class as suggested. Thanks. 2. I determined that my runloop was not functioning as expected using your suggestions. As you said, there is a lot of information here, and although I am well-versed now, it was/is new to me (defending my ignorance). Again, thanks! 3. I used the ThreadWorker class which has a nice technique for keeping the runloop alive while in the worker thread. This is a very well done class that also provides all of the hooks for GUI update, and other niceties. I still have one issue: I am instantiating my class in the worker thread (as required per AsyncSocet docs). When I dealloc my object (which calls the socket.disconnect method), the socket(s) do not disconnect properly, and I end up with a "socket leak". If I do not dealloc, the disconnect operation occurs normally, and it appears that the "garbage collection" autoreleases the object. Is this OK? Seems kinda sloppy. Any suggestions? Best regards, Matt _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to [EMAIL PROTECTED]