On Tue, Sep 2, 2008 at 5:18 AM, Matt <[EMAIL PROTECTED]> wrote:
> In running Shark on my app recently I noticed that by far, my app spent most
> of its time in: CGSConvertBGR888toRGBA8888.
>

This has come up on the quartz-dev mailing list:
<http://lists.apple.com/archives/quartz-dev/2006/Jul/msg00055.html>

Where there was a suggestion that you can get much better performance
through OpenGL with some Apple extensions:
<http://lists.apple.com/archives/quartz-dev/2006/Jul/msg00060.html>

Phil
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