On Jan 15, 2009, at 12:38 PM, Mike Chambers wrote:

Does anyone have a simple example of how to encode and decode a
CGPoint struct using NSCoder?


In addition to what everyone else has already said, if you're using the Leopard or later SDK, you can also add NS_BUILD_32_LIKE_64 to your target's preprocessor definitions. Then CGPoint and NSPoint will be exactly the same, and you can use the NSCoder methods to encode and decode points with your CGPoints.

Nick Zitzmann
<http://www.chronosnet.com/>

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