Thanks Peter. I realized after posting my question that it wasn't actually Cocoa-related, nor even Objective-C related - the error was a result of my inexperience with C++.
Apologies to everyone for posting off-topic. I appreciate that this is a high-volume list and didn't intend to distract from the useful discussions that generally take place here. Steve On Sun, Feb 8, 2009 at 5:42 PM, Peter N Lewis <pe...@stairways.com.au>wrote: > At 12:29 -0800 7/2/09, Steve Wart wrote: > > It works fine in 10.5.6 with XCode 3.1 if I change the file type of >> BasicOpenGLView.m to sourcecode.cpp.objcpp. >> > > You normally use the extension .mm for Objective C++ code. > > At 10:41 +0900 9/2/09, Peter N Lewis wrote: > >> At 13:12 -0800 7/2/09, Steve Wart wrote: >> >>> Solved, thanks to the archives. >>> >>> #ifdef __cplusplus >>> extern "C" { >>> #endif >>> >> > Personally, I just switch the whole project to compile everything in > Objective C++ and this eliminates the need for ifdef __cplusplus at > essentially no cost in compile time, execution speed or executable size. It > just means you are only dealing with one version of C to go with your > Objective C rather than C, C++ and Objective C. > > Enjoy, > Peter. > _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com