This is a test app that I'm using to test a concept (nothing to ever
release), and I came across this oddity.
As for the build settings, it was set for 32 bit architecture. I set
it to 32/64 bit, and also "Native Architecture of Build Machine", but
after cleaning and building again, I get the same log message.
Dave
On Mar 7, 2009, at 6:13 PM, Daniel Richman wrote:
I don't know what the default compile settings are for 64-bit
machines, so I could be wrong. However, I think the default is 32-
bit only, regardless of environment. You have to set the compiler to
also compile 64-bit binaries in the Info window of the project
(right click on your project name in Xcode, then Get Info). Under
Build -> Architectures (near the top), check what the setting is.
If it's 32 bit only, change it to 32/64 and report back.
But your app could be running on a 32 bit only machine, so 64 bit is
not a bet to make if you want this program to work on unknown
machines. Use -doubleValue to get at least 64 bits, guaranteed.
--Daniel
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