I have a "global" gFlags variable (unsigned long long) and several objects that need a pointer to it. I fill one such pointer, and reinit gFlags, via the following code:
if (flags == nil) { flagPtr *flgH = &flags; NSData *flgsDatum = [[NSData alloc] initWithBytesNoCopy:flgH length:sizeof(flgH) freeWhenDone:NO]; [[NSNotificationCenter defaultCenter] postNotificationName:@"fetchFlags" object:flgsDatum]; *flags = (WORKING | (*flags & LOGFILE)); } This code appears to work successfully. My question is whether the notification is responded to in a synchronous manner so that the pointer is guaranteed to be filled in by the time *flags = (WORKING | (*flags & LOGFILE)); is executed. If not, is there a better way to do this? The object containing the code shown above knows nothing about the object containing gFlags (not even its header) and I would like to keep it that way, if possible. -- Mike McLaughlin _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com