For an example I might want to generate numbers from 1 to 10 over and over.
All I want to do is when I generate a new number is not allow it to equal
the previously held value. I can imagine a few approaches but I just wanted
to make sure I was using the most accepted way of doing it.
E.

On Mon, Apr 13, 2009 at 8:46 PM, Uli Kusterer
<witness.of.teacht...@gmx.net>wrote:

> On 14.04.2009, at 02:36, Michael Ash wrote:
>
>> Note that writing a
>> proper shuffling algorithm is harder than it sounds. More properly,
>> it's easy, but figuring out whether you got the correct one or one of
>> the zillions of ones that look correct but aren't is difficult.
>>
>
>
>  Curious which ones look correct but aren't. Have any examples or a link to
> an article?
>
> Cheers,
> -- Uli Kusterer
> "The Witnesses of TeachText are everywhere..."
> http://www.zathras.de
>
>
>
>
>
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