this works fine in OS 3, but it doesn't call fade out in OS2.2? what is the problem?
- (void)animationHasFinished:(NSString *)animationID finished:(BOOL)finished { if ((animationID == @"FadeIn") && finished) { [self fadeOut]; } } - (void)fadeIn { [UIView beginAnimations:@"FadeIn" context:NULL]; [UIView setAnimationDelegate:self]; [UIView setAnimationDidStopSelector:@selector(animationHasFinished:finished:)]; [UIView setAnimationCurve:UIViewAnimationCurveEaseIn]; [UIView setAnimationDuration:0.05]; [self.flashView setAlpha:1.0]; [UIView commitAnimations]; } - (void)fadeOut { [UIView beginAnimations:@"FadeOut" context:NULL]; [UIView setAnimationCurve:UIViewAnimationCurveEaseOut]; [UIView setAnimationDuration:0.45]; [self.flashView setAlpha:0.0]; [UIView commitAnimations]; } _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com