Hi list!
I'm attempting to simulate mouse clicks (I already tried accessibility
API, but I'm clicking on a flash movie in Safari, so it's not a
standard UI element and doesn't work). I've got it working, unless I
set x to a negative number to click on my second monitor, in which
case, the mouse clicks on the left edge of my primary monitor at the
correct y.
CGPoint pt;
pt.x = x;
pt.y = y;
CGEventRef down_event = CGEventCreateMouseEvent(NULL,
kCGEventLeftMouseDown, pt, 0);
CGEventRef up_event = CGEventCreateMouseEvent(NULL,
kCGEventLeftMouseUp, pt, 0);
CGEventPost(kCGHIDEventTap, down_event);
CGEventPost(kCGHIDEventTap, up_event);
CFRelease(down_event);
CFRelease(up_event);
Thanks!
Sean DeNigris
s...@clipperadams.com
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