Thanks Bill,

        Yes this was the problem.

Peter


On 04/09/2009, at 8:43 AM, William Stewart wrote:

Peter

That's the V1 versus V2 issue I was alluding too below. Up to Snow Leopard, 'aunt' type audio units (V1) worked. With SL we removed these (so it would fail). The V2 audio units (type is 'aumd' for a music device audio unit) have been available since 10.2

Bill

On Aug 29, 2009, at 5:06 AM, Peter Zegelin wrote:

Good news is I installed 10.6 this afternoon and found the error straight away. I had the ComponentDescription fields filled in incorrectly when creating a synthNode for my graph. The fix was easy but on reflection I am surprised it ever worked! Which it has for 4 years.

Peter


On 28/08/2009, at 1:47 PM, Peter Zegelin wrote:

Thanks William,

AFAIK RB doesn't do anything other than call through to the framework, as you can use pretty well all of Cocoa within it, if you are prepared to. I create my own graph and connect it all up just using declares.

At this point I think its best if I see if I can reproduce the problem when I install 10.6 this week end. Presumably I will get some sort of error when I try to create a graph, synth etc.

I was mainly asking the list to see if I'd missed something obvious as I don't follow it too closely.

I will report back.

Peter


On 28/08/2009, at 1:20 PM, William Stewart wrote:

I have an idea.

We have deprecated the V1 audio units for many releases now and in 10.6 we removed them. My guess is that Real Basic is relying on the V1 audio units, so it doesn't find them and it doesn't work - basically, there's no V1 DLSSynth.

It would be easy for them to fix (we ship a V2 DLSSynth since 10.1), but they would need to fix that for you I think (unless you can construct your own graph)

Bill

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