On 12-Oct-09, at 8:14 PM, Charles Srstka wrote:

On Oct 11, 2009, at 9:46 PM, Ben Haller wrote:

Most of the bugs I had to fix were related to either using "long" instead of "int", or needing a -finalize method.

You should actually probably be using NSInteger instead of either of those these days.

Yes, but NSInteger is 10.5 or later; I'm keeping 10.4 compatibility for now. Anyhow, those uses were all in my own internal logic, which can stay using 32-bit ints.

There's actually a ConvertCocoa64 script found in /Developer/Extras/ 64BitConversion that will scan your files for other things that could bite you in the transition to 64-bit. You should probably give it a spin, to make sure you're all up to date.

This page contains some handy information, too:

http://developer.apple.com/mac/library/documentation/Cocoa/Conceptual/Cocoa64BitGuide/ConvertingExistingApp/ConvertingExistingApp.html

  Good stuff, I'll check it out.  Thanks Charles!

Ben Haller
Stick Software


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