On Jan 20, 2010, at 8:30 PM, Evan Schoenberg wrote: > I copied the keyDown method from Cocoa in a Nutshell, by the way. Needless to > say, I don't really understand it. Basically, I would love it if somebody > could help me to get this program to work, because as of yet I have not > gotten anything to respond to keystrokes. I believe that I need to make > Input the First Responder, but I'm not sure about that and I don't know how > to anyway...
You also need to tell Cocoa that your view can accept keyboard focus: - (BOOL)canBecomeKeyView { return YES; } And in your nib you want to wire the window's "initialKeyView" outlet to your view, so it'll be key by default. Finally, The keyDown: method increases the length value, but it doesn't trigger a redraw of the view so this won't have any visible effect. After increasing length you need to call [self setNeedsDisplay: YES]; which tells the window that your view should be redrawn ASAP. —Jens _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com