On Thu, Jan 21, 2010 at 4:26 PM, Graham Cox <graham....@bigpond.com> wrote: > I'd say that letting the view do the scaling is definitely the easiest way to > do it, through its -scaleUnitSquareToSize: method. It's true that elements > such as selection handles and whatnot probably need to compensate for the > view scale in the opposite direction, but it's probably better to apply that > "unzooming" to the selection handles when they are drawn as a special case > rather than the general scalable content. I also found that cancelling out > the zoom altogether for handles is less usable than allowing them to scale in > some proportion to the main zoom, e.g. at about 1/3rd the rate. That keeps > them small enough not to block out the things they are associated with but > still large enough to see and hit when zoomed in.
I disagree wholeheartedly. I'd use automatic frame/bounds scaling for resolution independence, but manually track scale factors for zooming. --Kyle Sluder _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com