On Jan 29, 2010, at 6:44 PM, Chunk 1978 wrote:

> i'm almost 100% sure it's not possible to return a nil on basic data
> types, but just incase i'll post the question.
> 
> ------------------------------------------------------
> - (float)panForSoundWithName:(NSString *)soundName
>       {
>       OpenALSound *sound = [soundDictionary objectForKey:soundName];
>       if (!sound) return 0.0f;        
>       return sound.pan;
>       }
> ------------------------------------------------------
> 
> so above i'd like to write "if (!sound) return nil;".  my reasoning is
> because some attributes to a sound object (like pan) are created only
> when the sound is initialized.  if there is no sound object than there
> should also be no pan value to return.  unfortunately, the float
> default 0.0f is also the default value for pan (range from -1.0 to
> 1.0).

Another option besides those already mentioned is to use exceptions. Whether 
they're appropriate depends on whether calling -panForSoundWithName: on 
non-existent sounds is part of your normal control flow, I guess.

-Michael

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