Ok I know I must be missing something dumb.
i'm trying to draw borders for the window,

- (void) awakeFromNib{

[window setStyleMask:NSBorderlessWindowMask];
[window setOpaque:YES];

NSDrawNinePartImage([[window contentView]frame], 
                                                                        nil, 
                                                                        nil, 
                                                                        nil, 
                                                                        
[NSImage imageNamed:@"right3.png"], 
                                                                        nil, 
                                                                        
[NSImage imageNamed:@"left3.png"], 
                                                                        
[NSImage imageNamed:@"right4.png"], 
                                                                        
[NSImage imageNamed:@"left5.png"], 
                                                                        
[NSImage imageNamed:@"left4.png"], 
                                                                         
NSCompositeClear, 
                                                                        1.0, 
                                                                        NO);


but i get an error on runtime.
<Error>: CGContextGetStyle: invalid context 0x0
It does not make sense to draw an image when [NSGraphicsContext currentContext] 
is nil.  This is a programming error. 
Break on _NSWarnForDrawingImageWithNoCurrentContext to debug.  This will be 
logged only once.  This may break in the future.
CGContextClipToRect: invalid context 0x0
<Error>: CGContextSetAlpha: invalid context 0x0
<Error>: CGContextGetUserSpaceToDeviceSpaceTransform: invalid context 0x0
<Error>: CGContextDrawTiledImage: invalid context 0x0
<Error>: CGContextClipToRect: invalid context 0x0
<Error>: CGContextSetAlpha: invalid context 0x0
<Error>: CGContextGetUserSpaceToDeviceSpaceTransform: invalid context 0x0
<Error>: CGContextDrawTiledImage: invalid context 0x0

I looked in the docsa little but did not find any indication that i had to 
provide a Graphics context.

any pointers ?


Sandro.



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