I've been working on some 64bit code cleaning but need some advice on float 
constants.  Currently on 32bit builds I use -fsingle-precision-constant since 
most of my code uses CGFloats and I'd like the constants to be the correct 
precision.  But in some places I do work with doubles and would like the 
constants involved to be double on 32bit and not float getting promoted.  I 
tried the L suffix on them but they still compile as floats.  So is there a way 
to force a constant to be a double when using 
-fsingle-precision-constant?_______________________________________________

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