On Tue, Apr 6, 2010 at 5:24 PM, Chris Tracewell <ch...@thinkcl.com> wrote:

>
> On Apr 6, 2010, at 4:50 PM, Ken Ferry wrote:
>
>
> On Tue, Apr 6, 2010 at 2:58 PM, Jens Alfke <j...@mooseyard.com> wrote:
>
>>
>> On Apr 6, 2010, at 1:17 PM, Chris Tracewell wrote:
>>
>>  I am trying to get NSImageView to alias dropped images, but it refuses.
>>>
>>
>> Nitpick: you mean "antialias". Aliasing is what creates the jaggies,
>> antialiasing smooths them away.
>>
>>
>>  Just spent an hour looking and trying several variations to no avail.
>>> Here's what I have done in a subclass of NSImageView.
>>>
>>
>> I remember having to deal with this too, years ago. It's too bad AppKit
>> hasn't added support for this yet :(
>>
>> The problem is that NSImageView internally keeps a scaled copy of the
>> image. So the actual scaling that creates the aliasing isn't done in the
>> drawRect: method at all.
>>
>
> This was once true, but is out of date.  I'd like to see a test app.  For
> example, how do you know you aren't getting antialiasing?  It may be that
> you just don't like the output. :-)
>
>
> Well - NSImageInterpolationHigh and NSImageInterpolationNone produce the
> same exact result - screen shot copy (control-command-shift-4)
> the imageView built once using NSImageInterpolationHigh  and once
> using NSImageInterpolationNone then paste each into a Photoshop layer, align
> them perfectly and then turn the top layer off and on at 800% and there is
> not a single pixel that moves or changes color.
>
> The dropped image is roughly 1000 x 1000 (a screen shot PNG) and the
> imageView size is 200x200
>
> To make sure the currentContext was correct - I log [[NSGraphicsContext
> currentContext] imageInterpolation] for each build and it shows the correct
> values 3 and 1 respectively. And then just to be super sure I I
> log [[NSGraphicsContext currentContext] isDrawingToScreen] inside drawRect
> of my NSImageView subclass and get YES.
>
> I did implement my own image sizing in drawRect and then used [self
> setImage] and it works great. Not sure what could be the issue.
>
>
> It would also be good to know what OS you are working on.
>
> -Ken
>
>
>
> I'm using 10.5.8. - XCode  3.1.2 - iMac Core 2 Duo and the app is GC.
>

What Jens is saying is probably true in 10.5, not in 10.6.  Nevertheless, I
would be interested to see a test app.

-Ken
Cocoa Frameworks
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