On or about 6/6/10 11:04 AM, thus spake "Scott Andrew"
<scottand...@roadrunner.com>:

> You still need that timer.  Especially for non 3.2.  If you get your
> touchEnded before your timer is reached it was just a tap.

Right, but my revised solution (which you do not quote) with performSelector
and delayed performance *is* effectively using a timer. I tested on 3.1.2
and it seems to do exactly what the OP asked for. m.

-- 
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