On Jun 23, 2010, at 5:11 PM, Patrick William Walker wrote: > NSUserDefaults *prefs = [NSUserDefaults standardUserDefaults]; > > [prefs setObject: @"120" forKey: @"Length"]; > > [prefs synchronize]; > > > When the program is run in the iPhone simulator (v3.2, not using 4.0 yet), it > just dies. Nothing on the console log so I set a breakpoint and got a > backtrace. It's pointing to the setObject: method call and it's generating > an access exception. If I comment out the setObject portion, it runs fine.
My only guess is that you have some other code elsewhere in the app that’s incorrectly calling -release on the shared NSUserDefaults instance, causing it to be dealloced, so the next access to that object will crash. Take a careful look at the other places in your code that use NSUserDefaults. —Jens _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com