Hello, I am trying to connect a chess engine (via UCI) to my obj-c program. For this, I use the async NSFileHandleDataAvailableNotification to read the datas into a string and parse them. The problem is that the NSTask which starts the chess engine uses some old datas which seems to be in a buffer, I can't clear. The effect is that the engine answer to input which is depreciated. I can't determine this behavior.
There are someone how knows, were I can get help, or have a solution directly. If need I can send you code snips and log files. Best regards Wolf S. K._______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com