On Mar 25, 2011, at 5:35 PM, Quincey Morris wrote:

> On Mar 25, 2011, at 17:13, Rick Mann wrote:
> 
>> I've got examples working where the selection is managed by Cocoa, but I 
>> don't know how to set it myself.
> 
> Use some combination of:
> 
>       [arrayController setSelectionIndex: someIndex];
>       [arrayController setSelectionIndexes: someIndexSet];
>       [arrayController addSelectionIndexes: someIndexSet];
>       [arrayController removeSelectionIndexes: someIndexSet];

Part of the problem I had was that I don't have indices readily available. I 
have the objects themselves, and I could look them up in the array, but that 
strikes me as potentially slow (for a lot of objects).

It could just be that I'm uncomfortable working with the NSArrayController in 
code still.

> On Mar 25, 2011, at 17:26, Rick Mann wrote:
> 
>> Right after sending this email, I think I found a good example: Graphics 
>> Bindings
>> 
>>      http://homepage.mac.com/mmalc/CocoaExamples/controllers.html
> 
> Trust me, you aren't going to want to do this with bindings, not the 
> selection is controlled from a custom view.

I think there's a typo there, so I'm not quite sure what you're telling me. In 
fact, I will eventually have both a custom control in the inspector, and the 
view in which the selection is managed by the user is custom.

-- 
Rick

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