On May 26, 2011, at 6:15 PM, Dave Keck wrote:

> I'm not sure what your problem is, but I believe arc4random() has superseded 
> random() for a while now.

Incorrect. There are many reason to have a seedable PRNG, the least of which is 
the ability to reasonably debug the randomness. That an arc4random() is meant 
for cryptographic security, and as such using it suffers a performance tradeoff.

As an example of "debugging the randomness" I recently created a graphical 
effect that relied heavily on random number generation. I needed to debug an 
issue that occurred 2 minutes into the sequence and relatively rare. The only 
reason I could reasonably debug the issue like this was because I had control 
over the sequence of numbers that I was seeing.
--
David Duncan

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