On Jul 18, 2011, at 11:41 PM, George Nachman wrote: > I've had a few users complain that if my app calls NSBeep() many times in > quick succession the program blocks until each of the beeps has played > sequentially. I can't reproduce this: on my system, NSBeep() returns > immediately and a subsequent call to NSBeep() will cause the sound to stop > and restart. Is there any reason why some machines would behave differently?
The sounds used for the beeps may be different formats, requiring different decoders that might not be interruptible. _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com