On Jul 18, 2011, at 11:41 PM, George Nachman wrote:

> I've had a few users complain that if my app calls NSBeep() many times in
> quick succession the program blocks until each of the beeps has played
> sequentially. I can't reproduce this: on my system, NSBeep() returns
> immediately and a subsequent call to NSBeep() will cause the sound to stop
> and restart. Is there any reason why some machines would behave differently?

The sounds used for the beeps may be different formats, requiring different 
decoders that might not be interruptible.

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