On Aug 2, 2011, at 12:40 PM, cocoa-dev-requ...@lists.apple.com wrote:

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> Today's Topics:
> 
>   1. Re: ARC and Singletons (Karl Goiser)
>   2. Re: ARC and Singletons (Kyle Sluder)
>   3. Re: ARC and Singletons (Karl Goiser)
>   4. Re: ARC and Singletons (Jean-Daniel Dupas)
>   5. quick look question (Rick C.)
>   6. Re: quick look question (jonat...@mugginsoft.com)
>   7. Long delay of NSPopUpButton first click (Rimas M.)
>   8. Re: Long delay of NSPopUpButton first click (Glenn L. Austin)
>   9. How to detect Time Machine volume? (Leonardo Borsten)
>  10. Cocoa AppleScript (John Nairn)
>  11. Re: Why Don't Cocoa's (Un)Archiving Methods return Errors?
>      (Wade Tregaskis)
>  12. Re: How to detect Time Machine volume? (Stephane Sudre)
> 
> 
> ----------------------------------------------------------------------
> 
> Message: 1
> Date: Tue, 02 Aug 2011 12:14:35 +1000
> From: Karl Goiser <li...@goiser.com>
> Subject: Re: ARC and Singletons
> To: Cocoa Dev <cocoa-dev@lists.apple.com>
> Message-ID: <4f16ede9-a4ab-4902-ba02-954893537...@goiser.com>
> Content-Type: text/plain; charset=windows-1252
> 
> Wow, class methods finally get the tick of approval!  Only 30+ years after 
> being specified in the Smalltalk standard..
> 
> 
> Forget about singletons: they are just a workaround for not having class 
> methods/variables.
> 
> 
> Each class is a single object that exists for the life of the application 
> therefore it is, by definition a singleton - and you get it for free!
> 
> 
> You don‚t need to keep and manage variables pointing to the class because you 
> already have it when you send a message to a class method.
> 
> 
> Karl
> 
> 
> 
> ------------------------------
> 
> Message: 2
> Date: Mon, 01 Aug 2011 21:02:31 -0700
> From: Kyle Sluder <kyle.slu...@gmail.com>
> Subject: Re: ARC and Singletons
> To: Karl Goiser <li...@goiser.com>
> Cc: Cocoa Dev <cocoa-dev@lists.apple.com>
> Message-ID:
>       <canes-cwjtbzaqdm86djncsy7_utcqcylgxdkbtxvp_vbsej...@mail.gmail.com>
> Content-Type: text/plain; charset=ISO-8859-1
> 
> On Mon, Aug 1, 2011 at 7:14 PM, Karl Goiser <li...@goiser.com> wrote:
>> Wow, class methods finally get the tick of approval!  Only 30+ years after 
>> being specified in the Smalltalk standard..
>> 
>> 
>> Forget about singletons: they are just a workaround for not having class 
>> methods/variables.
> 
> No, they're not. I mentioned the NSFileManager example above; that was
> a great example of how the singleton pattern is more flexible than
> using class methods for the same task.
> 
> Class methods have their purpose. Cocoa and Cocoa Touch use them to
> great effect in places like +[UIView setAnimationsEnabled:], where the
> method logically applies to instances of that class. They help
> maintain encapsulation, since they are defined inside the class and
> therefore, following typical good design principles, are allowed to
> peek behind the public veil of instances.
> 
> But class methods aren't a replacement for the singleton pattern. Even
> if we had class storage (which in practice would be no different from
> static global variables except for scope), class methods would still
> be appropriate for a different set of tasks.
> 
> I wouldn't hold my breath waiting for Apple or anyone else to drop the
> singleton pattern and adopt class methods.
> 
> --Kyle Sluder
> 
> 
> ------------------------------
> 
> Message: 3
> Date: Tue, 02 Aug 2011 16:22:13 +1000
> From: Karl Goiser <li...@goiser.com>
> Subject: Re: ARC and Singletons
> To: Kyle Sluder <kyle.slu...@gmail.com>
> Cc: Cocoa Dev <cocoa-dev@lists.apple.com>
> Message-ID: <a4233bf0-fa8b-4e35-95a4-5b9269df2...@goiser.com>
> Content-Type: text/plain;     charset=windows-1252
> 
> Yes they are.
> 
> 
> They are a kludge that came about because C++ doesn‚t implement object 
> behaviour properly.
> 
> Try this: http://www.google.com/search?hl=en&q=Singleton%2Bevil
> 
> 
> You have not said what about NSFileManager is a great example of the 
> singleton pattern.
> 
> 
> Of course class methods have their purposes: lots of them!
> Normally, not even a class method is allowed to break encapsulation.  What I 
> think you mean is that a class method sets class properties that all 
> instances of that class refer to..
> 
> 
> Of course, class methods aren‚t a replacement for the singleton pattern: the 
> singleton pattern is a fix for inadequately designed languages.
> 
> 
> Karl
> 
> 
> 
> On 02/08/2011, at 2:02 PM, Kyle Sluder wrote:
> 
>> On Mon, Aug 1, 2011 at 7:14 PM, Karl Goiser <li...@goiser.com> wrote:
>>> Wow, class methods finally get the tick of approval!  Only 30+ years after 
>>> being specified in the Smalltalk standard..
>>> 
>>> 
>>> Forget about singletons: they are just a workaround for not having class 
>>> methods/variables.
>> 
>> No, they're not. I mentioned the NSFileManager example above; that was
>> a great example of how the singleton pattern is more flexible than
>> using class methods for the same task.
>> 
>> Class methods have their purpose. Cocoa and Cocoa Touch use them to
>> great effect in places like +[UIView setAnimationsEnabled:], where the
>> method logically applies to instances of that class. They help
>> maintain encapsulation, since they are defined inside the class and
>> therefore, following typical good design principles, are allowed to
>> peek behind the public veil of instances.
>> 
>> But class methods aren't a replacement for the singleton pattern. Even
>> if we had class storage (which in practice would be no different from
>> static global variables except for scope), class methods would still
>> be appropriate for a different set of tasks.
>> 
>> I wouldn't hold my breath waiting for Apple or anyone else to drop the
>> singleton pattern and adopt class methods.
>> 
>> --Kyle Sluder
> 
> 
> 
> 
> ------------------------------
> 
> Message: 4
> Date: Tue, 02 Aug 2011 09:51:58 +0200
> From: Jean-Daniel Dupas <devli...@shadowlab.org>
> Subject: Re: ARC and Singletons
> To: Karl Goiser <li...@goiser.com>
> Cc: Cocoa Dev <cocoa-dev@lists.apple.com>
> Message-ID: <789b77e2-1ec3-49fc-bd91-4e9775612...@shadowlab.org>
> Content-Type: text/plain; charset=windows-1252
> 
> 
> Le 2 août 2011 à 08:22, Karl Goiser a écrit :
> 
>> Yes they are.
>> 
>> 
>> They are a kludge that came about because C++ doesn‚t implement object 
>> behaviour properly.
>> 
>> Try this: http://www.google.com/search?hl=en&q=Singleton%2Bevil
>> 
>> 
>> You have not said what about NSFileManager is a great example of the 
>> singleton pattern.
> 
> 
> Since 10.5, you can create other instances of NSFileManager.
> 
> Thanks to the design it chooses (singleton pattern) it was possible to change 
> its behavior without breaking the whole API.
> 
> 
>> Of course class methods have their purposes: lots of them!
>> Normally, not even a class method is allowed to break encapsulation.  What I 
>> think you mean is that a class method sets class properties that all 
>> instances of that class refer to..
>> 
>> 
>> Of course, class methods aren‚t a replacement for the singleton pattern: the 
>> singleton pattern is a fix for inadequately designed languages.
>> 
> 
> That's not because there is 2 way to do the same thing that one is The One 
> True Way˙ and the other is a poor practice used by bad programmers.
> 
>> 
>> Karl
>> 
>> 
>> 
>> On 02/08/2011, at 2:02 PM, Kyle Sluder wrote:
>> 
>>> On Mon, Aug 1, 2011 at 7:14 PM, Karl Goiser <li...@goiser.com> wrote:
>>>> Wow, class methods finally get the tick of approval!  Only 30+ years after 
>>>> being specified in the Smalltalk standard..
>>>> 
>>>> 
>>>> Forget about singletons: they are just a workaround for not having class 
>>>> methods/variables.
>>> 
>>> No, they're not. I mentioned the NSFileManager example above; that was
>>> a great example of how the singleton pattern is more flexible than
>>> using class methods for the same task.
>>> 
>>> Class methods have their purpose. Cocoa and Cocoa Touch use them to
>>> great effect in places like +[UIView setAnimationsEnabled:], where the
>>> method logically applies to instances of that class. They help
>>> maintain encapsulation, since they are defined inside the class and
>>> therefore, following typical good design principles, are allowed to
>>> peek behind the public veil of instances.
>>> 
>>> But class methods aren't a replacement for the singleton pattern. Even
>>> if we had class storage (which in practice would be no different from
>>> static global variables except for scope), class methods would still
>>> be appropriate for a different set of tasks.
>>> 
>>> I wouldn't hold my breath waiting for Apple or anyone else to drop the
>>> singleton pattern and adopt class methods.
>>> 
>>> --Kyle Sluder
>> 
>> 
>> _______________________________________________
>> 
>> Cocoa-dev mailing list (Cocoa-dev@lists.apple.com)
>> 
>> Please do not post admin requests or moderator comments to the list.
>> Contact the moderators at cocoa-dev-admins(at)lists.apple.com
>> 
>> Help/Unsubscribe/Update your Subscription:
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>> 
>> This email sent to devli...@shadowlab.org
> 
> -- Jean-Daniel
> 
> 
> 
> 
> 
> 
> ------------------------------
> 
> Message: 5
> Date: Tue, 02 Aug 2011 18:39:51 +0800
> From: "Rick C." <rickcort...@gmail.com>
> Subject: quick look question
> To: Cocoa Dev <cocoa-dev@lists.apple.com>
> Message-ID: <6b2727cd-40c8-44db-9605-af7bc6b75...@gmail.com>
> Content-Type: text/plain; charset=us-ascii
> 
> Hi all,
> 
> I want to include this feature in my app and the way I want it to work is if 
> a user selects a file in my table view and clicks a button it will open that 
> file in a quick look panel just the way it works in Finder.  Actually if 
> there was only a way to trigger that easily like NSWorkspace or something I'd 
> use it!  Now I need to support 10.5 still and unfortunately I see a lot of it 
> became formal in 10.6.  But is it possible to achieve what I'm looking to do? 
>  I have download QuickLook Sketch sample code am I going in the right 
> direction because I wasn't hoping to make any plugins.  Any pointers would be 
> great thanks!
> 
> rc
> 
> ------------------------------
> 
> Message: 6
> Date: Tue, 02 Aug 2011 12:00:35 +0100
> From: "jonat...@mugginsoft.com" <jonat...@mugginsoft.com>
> Subject: Re: quick look question
> To: cocoa-dev@lists.apple.com
> Message-ID: <00afcdea-9f2e-47a2-b4d6-b83975e39...@mugginsoft.com>
> Content-Type: text/plain; charset=us-ascii
> 
> 
> On 2 Aug 2011, at 11:39, Rick C. wrote:
> 
>> Hi all,
>> 
>> I want to include this feature in my app and the way I want it to work is if 
>> a user selects a file in my table view and clicks a button it will open that 
>> file in a quick look panel just the way it works in Finder.  Actually if 
>> there was only a way to trigger that easily like NSWorkspace or something 
>> I'd use it!  Now I need to support 10.5 still and unfortunately I see a lot 
>> of it became formal in 10.6.  But is it possible to achieve what I'm looking 
>> to do?  I have download QuickLook Sketch sample code am I going in the right 
>> direction because I wasn't hoping to make any plugins.  Any pointers would 
>> be great thanks!
>> 
> 
> Checkout NSImage+QuickLook available at http://mattgemmell.com/source.
> This doesn't use the formal 10.6+ API but calls /usr/bin/qlmanage instead.
> Works fine on 10.5, 10.6 and 10.7
> 
> 
> Regards
> 
> Jonathan Mitchell
> 
> Developer
> Mugginsoft LLP
> http://www.mugginsoft.com
> 
> 
> 
> 
> ------------------------------
> 
> Message: 7
> Date: Tue, 02 Aug 2011 16:42:59 +0300
> From: "Rimas M." <apple.list...@gmail.com>
> Subject: Long delay of NSPopUpButton first click
> To: Cocoa Development List <cocoa-dev@lists.apple.com>
> Message-ID:
>       <CAEOVC_mwB1HXnvrhdTx9M4vTLmXG2fefzYwHiZ=o42hwqpd...@mail.gmail.com>
> Content-Type: text/plain; charset=ISO-8859-1
> 
> Hello list,
> 
> I am trying to do quite simple thing - add a popup with all fonts, available
> on system. Each item of menu, should be displayed in corresponding font. As
> an example could be all iWork apps. When you dealing with text, you have a
> popup with fonts, and each font name is displayed with "preview" of that
> font.
> 
> I have tried to do that in very usual way:
> - iterating over available fonts
> - creating a NSMenuItem for each font, setting it up
> - setting menuItem's attributedTitle with corresponding NSFontAttributeName
> - adding menuItem to the popup.
> 
> This works as expected, but after app launch, when I click on that popup for
> the first time, delay until menu is shown is unacceptable. Usually it takes
> a few seconds. All following times I click on the popup, the menu is
> displayed immediately. Until relaunch of the app..
> 
> Shark has not provided any useful information. So I am wondering - I have
> missed something, or should I use some "tricks" to avoid that delay?
> 
> Any thoughts are very welcome.
> 
> Regards,
> 
> Rimas M.
> 
> 
> ------------------------------
> 
> Message: 8
> Date: Tue, 02 Aug 2011 08:13:38 -0700
> From: "Glenn L. Austin" <gl...@austin-soft.com>
> Subject: Re: Long delay of NSPopUpButton first click
> To: "Rimas M." <apple.list...@gmail.com>
> Cc: Cocoa Development List <cocoa-dev@lists.apple.com>
> Message-ID: <6c0fdf81-a013-40af-91f0-0f2c529cb...@austin-soft.com>
> Content-Type: text/plain; charset=us-ascii
> 
> On Aug 2, 2011, at 6:42 AM, Rimas M. wrote:
> 
>> Hello list,
>> 
>> I am trying to do quite simple thing - add a popup with all fonts, available
>> on system. Each item of menu, should be displayed in corresponding font. As
>> an example could be all iWork apps. When you dealing with text, you have a
>> popup with fonts, and each font name is displayed with "preview" of that
>> font.
>> 
>> I have tried to do that in very usual way:
>> - iterating over available fonts
>> - creating a NSMenuItem for each font, setting it up
>> - setting menuItem's attributedTitle with corresponding NSFontAttributeName
>> - adding menuItem to the popup.
>> 
>> This works as expected, but after app launch, when I click on that popup for
>> the first time, delay until menu is shown is unacceptable. Usually it takes
>> a few seconds. All following times I click on the popup, the menu is
>> displayed immediately. Until relaunch of the app..
>> 
>> Shark has not provided any useful information. So I am wondering - I have
>> missed something, or should I use some "tricks" to avoid that delay?
> 
> Yes -- don't do that!!!
> 
> You are asking the system to not only iterate through all of the fonts and 
> styles, but to also set each menu item's text to that font and style.  The 
> iteration part is fairly quick, setting the item text requires that the font 
> be loaded and prepared for use just to draw that *one text item*.  Preparing 
> each font takes a small amount of time, but multiplied by the 100+ fonts on a 
> system gives you a noticeable time delay.
> 
> Most applications that draw the font menu using the fonts actually pre-create 
> the menu items as images of the menu item text, then only display the image 
> in the menu.
> 
> (History: I've worked on both the AppleWorks and the Microsoft Office 2011 
> font menus in my career.)
> 
> -- 
> Glenn L. Austin, Computer Wizard and Race Car Driver         <><
> <http://www.austin-soft.com>
> Looking for more opportunities...
> 
> ------------------------------
> 
> Message: 9
> Date: Tue, 02 Aug 2011 11:57:37 -0400
> From: Leonardo Borsten <le...@prepressmiami.com>
> Subject: How to detect Time Machine volume?
> To: Cocoa-Dev List <cocoa-dev@lists.apple.com>
> Message-ID: <627e93c7-2511-49a4-94c0-ed9ac2f9d...@prepressmiami.com>
> Content-Type: text/plain; charset=us-ascii
> 
> Hello,
> 
> What is the most reliable way to detect in code if a mounted volume is the 
> Time Machine disk?
> Currently I'm using the following code (also to detect a Boot Camp volume):
> 
> - (Boolean)isNotSearchable:(NSString *)volumePath
> {
> 
> NSFileManager *fm = [NSFileManager defaultManager];
>       
>       NSString *timemachine = [volumePath 
> stringByAppendingPathComponent:@"Backups.backupdb"];
>       NSString *winSystem = [volumePath 
> stringByAppendingPathComponent:@"MSDOS.SYS"];
>       
>       if ([fm fileExistsAtPath:timemachine]) return YES;
>       if ([fm fileExistsAtPath:winSystem]) return YES;
>       
>       return NO;
> }
> 
> This works fine on my system. Will this code work reliably on my user's 
> systems? Is there a better way?
> The same question can apply for iDisk and iCloud, probably.
> 
> The reason I need to know is that I have a function using FSCatalogSearch 
> where I definitely don't want to access these type of volumes.
> 
> Thanks!
> 
> 
> Leonardo Borsten
> 
> 
> ------------------------------
> 
> Message: 10
> Date: Tue, 02 Aug 2011 09:04:20 -0700
> From: John Nairn <j...@geditcom.com>
> Subject: Cocoa AppleScript
> To: cocoa-dev@lists.apple.com
> Message-ID: <6af84b7d-c93b-4e4d-8cc1-943cf4060...@geditcom.com>
> Content-Type: text/plain; charset=us-ascii
> 
> I have always run AppleScripts with a single Cocoa call:
> 
>     NSAppleEventDescriptor *result=[script executeAndReturnError:&errorInfo];
> 
> but things seemed to have change in Lion. The first symptom is that scripts 
> that used to run fine, now quit with an "AppleEvent timed out" error. The 
> only  one that is causing problems now is simply to open a file in a Script:
> 
>    open file GEDFilePath
> 
> This task times out immediately without waiting the 120 seconds (which is 
> supposed to be default AppleEvent time out time) and despite the fact the the 
> file successfully opens even after the script has quit. My Cocoa code to open 
> a file does the following. The document class responds to
> 
>   - (BOOL)readFromURL:(NSURL *)absoluteURL ofType:(NSString *)aType 
> error:(NSError **)outError
> 
> The first task is to detach a thread to read the file:
> 
>    [NSThread detachNewThreadSelector:@selector(readFileThread:)
>                        toTarget:self
>                        withObject:[NSArray 
> arrayWithObjects:fileName,aType,nil]];
> 
> The main thread then enters a modal progress panel to display opening 
> progress and to have a button to cancel the process if desired:
> 
>               showProgress = (allocate and retain my ProgressController 
> window)
>               NSTimeInterval frameRate = 1./3.;
>               [showProgress runModalProgress:frameRate];
>               [[showProgress window] close];
>               [showProgress release];
>               showProgress = nil;
> 
> This same code works fine in 10.4 through 10.6. In Lion the read process 
> works fine but times out immediately when called from AppleScript.
> 
> ------------
> John Nairn
> http://www.geditcom.com
> Genealogy Software for the Mac
> 
> 
> 
> ------------------------------
> 
> Message: 11
> Date: Tue, 02 Aug 2011 09:54:16 -0700
> From: Wade Tregaskis <wadesli...@mac.com>
> Subject: Re: Why Don't Cocoa's (Un)Archiving Methods return Errors?
> To: Greg Parker <gpar...@apple.com>
> Cc: Cocoa-Dev Apple <cocoa-dev@lists.apple.com>
> Message-ID: <20a03831-1463-4c4c-b396-c283a5251...@mac.com>
> Content-Type: text/plain; charset=windows-1252
> 
>>> That'll need to be updated.  If you look at the @autoreleasepool section of 
>>> the ARC documentation, it specifically states that crossing out of one via 
>>> an exception will not drain the pool.  There doesn't appear to be any way, 
>>> even through compiler flags, to change this.
>> 
>> If an autorelease pool pop is skipped by an exception, then the autorelease 
>> pool will not be drained immediately. However, it will generally be drained 
>> later, after the exception is caught and handled and some parent pool itself 
>> is drained normally.
> 
> "Generally"?  In any case, could you see that the ARC documentation is 
> updated - it says nothing about this; in fact it clearly states the behaviour 
> I noted.
> 
> Also, now that I look at it again closely, the older documentation on 
> autorelease pools and exceptions doesn't make sense.
> 
>> If an exception occurs, and the thread suddenly transfers out of the current 
>> context, the pool associated with that context is drained. However, if that 
>> pool is not the top pool on the thread‚s stack, all the pools above the 
>> drained pool are also drained (releasing all their objects in the process)
> 
> Isn't the autorelease pool "of the current context" by definition the topmost 
> one?  If the exception takes you out of several autorelease-pool contexts 
> then of course based on the first sentence you would expect all of them to be 
> drained.  Which I gather is the behaviour.  So the second sentence (in fact, 
> most of the rest of that paragraph in the docs) is very confusing.
> 
> Also, I don't understand the last bit of:
> 
>> Neither is it necessary or even desirable for an exception handler to send 
>> release to its autorelease pool, unless the handler is re-raising the 
>> exception.
> 
> How does re-raising the exception change the autorelease pool behaviour?  If 
> I don't release the pool explicitly when re-raising an exception, does that 
> mean the pool is 'leaked'?
> 
> ------------------------------
> 
> Message: 12
> Date: Tue, 02 Aug 2011 19:37:22 +0200
> From: Stephane Sudre <dev.iceb...@gmail.com>
> Subject: Re: How to detect Time Machine volume?
> To: Leonardo Borsten <le...@prepressmiami.com>
> Cc: Cocoa-Dev List <cocoa-dev@lists.apple.com>
> Message-ID:
>       <camkfz2a+n8tsz5ajyrzryd9b_hfelkn4y6cg3mf-eieg+f+...@mail.gmail.com>
> Content-Type: text/plain; charset=ISO-8859-1
> 
> This code would work in most cases but is actually unreliable.
> 
> Obvious cases: you have 2 text files with these names ar the root of a
> partition.
> Worse case: an old time machine partition has been replaced by a new
> one. Since the old partition is some kind of a second backup, the user
> has not removed the Time Machine files.
> 
> For Boot Camp, I tend to believe it's possible to get the information
> using the statfs API.
> 
> For Time Machine, maybe it's safe to get the info from the
> /Library/Preferences/com.apple.TimeMachine.plist file (assuming it's
> there).
> 
> 
> On Tue, Aug 2, 2011 at 5:57 PM, Leonardo Borsten
> <le...@prepressmiami.com> wrote:
>> Hello,
>> 
>> What is the most reliable way to detect in code if a mounted volume is the 
>> Time Machine disk?
>> Currently I'm using the following code (also to detect a Boot Camp volume):
>> 
>> - (Boolean)isNotSearchable:(NSString *)volumePath
>> {
>> 
>> NSFileManager *fm = [NSFileManager defaultManager];
>> 
>>        NSString *timemachine = [volumePath 
>> stringByAppendingPathComponent:@"Backups.backupdb"];
>>        NSString *winSystem = [volumePath 
>> stringByAppendingPathComponent:@"MSDOS.SYS"];
>> 
>>        if ([fm fileExistsAtPath:timemachine]) return YES;
>>        if ([fm fileExistsAtPath:winSystem]) return YES;
>> 
>>        return NO;
>> }
>> 
>> This works fine on my system. Will this code work reliably on my user's 
>> systems? Is there a better way?
>> The same question can apply for iDisk and iCloud, probably.
>> 
>> The reason I need to know is that I have a function using FSCatalogSearch 
>> where I definitely don't want to access these type of volumes.
>> 
>> Thanks!
>> 
>> 
>> Leonardo Borsten
>> _______________________________________________
>> 
>> Cocoa-dev mailing list (Cocoa-dev@lists.apple.com)
>> 
>> Please do not post admin requests or moderator comments to the list.
>> Contact the moderators at cocoa-dev-admins(at)lists.apple.com
>> 
>> Help/Unsubscribe/Update your Subscription:
>> http://lists.apple.com/mailman/options/cocoa-dev/dev.iceberg%40gmail.com
>> 
>> This email sent to dev.iceb...@gmail.com
>> 
> 
> 
> ------------------------------
> 
> _______________________________________________
> 
> Cocoa-dev mailing list      (Cocoa-dev@lists.apple.com)
> 
> Do not post admin requests or moderator comments to the list.  
> Contact the moderators at cocoa-dev-admins (at) lists.apple.com
> 
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> 
> 
> End of Cocoa-dev Digest, Vol 8, Issue 595
> *****************************************

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