Just noticed that using the CGDataProviderRef with callback for data release yields a memory leak:
CGDataProviderRef provider = CGDataProviderCreateWithData(NULL, buffer, len, imageDataRelease); CGColorSpaceRef space = CGColorSpaceCreateDeviceRGB(); cgImageRef = CGImageCreate(width, // width height, // height 8, // bitsPerComponent 32, // bitsPerPixel width*4, // bytesPerRow space, // colorspace kCGBitmapByteOrderDefault, // bitmapInfo provider, // CGDataProvider NULL, // decode array NO, // shouldInterpolate kCGRenderingIntentDefault); // intent CGDataProviderRelease(provider); CGColorSpaceRelease(space); The imageDataRelease method is called after the image is released, with the expected length of 240K (I expect this is called when the provider is freed). However, Instruments shows a leaked Malloc of 236K with as responsible Caller CGDataProviderCopyData, which makes no sense to me. Any clues about what is copied here? --- Grinnikend door het leven... _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com