Wicked. That's working very well. Thank you.


On Thu, Jan 5, 2012 at 2:24 PM, Marco Tabini <mtab...@me.com> wrote:

> On 2012-01-05, at 1:49 PM, Eric E. Dolecki wrote:
>
> I'd like to calculate the angle from a center point of a view to a touch
> point.
>
> 0º behind top of screen, 180º being bottom of screen.
>
> Calculating from touchesMoved.
>
>
> I think you can just retrieve the arctangent between the x axis and the
> vector formed by the origin and location of the touch (reversing the y
> coordinate). For example:
>
> - (void) touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
>     CGPoint center = self.center;
>     CGPoint location = [[touches anyObject] locationInView:self];
>
>
>     CGPoint vectorOfInterest = CGPointMake(location.x - center.x, center.y- 
> location.
> y);
>
>
>     NSLog(@"Vector: %@, Angle: %.2fº",
>           NSStringFromCGPoint(vectorOfInterest),
>           atan2(vectorOfInterest.x, vectorOfInterest.y) * 57.29);
> }
>
> The resulting angle will be [0, π) clockwise starting from the top, and
> [-π, 0) from the bottom (or something like that—my trig is horribly rusty).
>
> HTH,
>
>
> —Mt.
>
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