Wicked. That's working very well. Thank you.
On Thu, Jan 5, 2012 at 2:24 PM, Marco Tabini <mtab...@me.com> wrote: > On 2012-01-05, at 1:49 PM, Eric E. Dolecki wrote: > > I'd like to calculate the angle from a center point of a view to a touch > point. > > 0º behind top of screen, 180º being bottom of screen. > > Calculating from touchesMoved. > > > I think you can just retrieve the arctangent between the x axis and the > vector formed by the origin and location of the touch (reversing the y > coordinate). For example: > > - (void) touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { > CGPoint center = self.center; > CGPoint location = [[touches anyObject] locationInView:self]; > > > CGPoint vectorOfInterest = CGPointMake(location.x - center.x, center.y- > location. > y); > > > NSLog(@"Vector: %@, Angle: %.2fº", > NSStringFromCGPoint(vectorOfInterest), > atan2(vectorOfInterest.x, vectorOfInterest.y) * 57.29); > } > > The resulting angle will be [0, π) clockwise starting from the top, and > [-π, 0) from the bottom (or something like that—my trig is horribly rusty). > > HTH, > > > —Mt. > _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com