Here's what I've tried: IBOutlet UIScrollView *scrollView; // created & placed on GUI with IB
@synthesize scrollView; // hooked up from w/in IB - (void)viewDidLoad { [super viewDidLoad]; imageView = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"default.png"]]; [scrollView addSubview:imageView]; return; } The UIScrollView & UIImageView show up on the GUI, with the correct image, but gestures are ignored. What am I overlooking? ________________________________ From: Fritz Anderson <fri...@manoverboard.org> To: Jon Sigman <rf_...@yahoo.com> Cc: Cocoa- Dev List <cocoa-dev@lists.apple.com> Sent: Tuesday, January 17, 2012 8:11 AM Subject: Re: iOS: Adding pinch-zoom to UIImageView On 16 Jan 2012, at 3:57 PM, Jon Sigman wrote: > What's the typical way to add pinch capability to a UIImageView? Put it in a UIScrollView. — F _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com