Here's what I've tried:

IBOutlet UIScrollView *scrollView;  // created & placed on GUI with IB

@synthesize scrollView;             // hooked up from w/in IB

- (void)viewDidLoad {
    [super viewDidLoad];
    imageView = [[UIImageView alloc] initWithImage:[UIImage 
imageNamed:@"default.png"]];
    [scrollView addSubview:imageView];
    return;
}

The UIScrollView & UIImageView show up on the GUI, with the correct image, but 
gestures are ignored. What am I overlooking?




________________________________
 From: Fritz Anderson <fri...@manoverboard.org>
To: Jon Sigman <rf_...@yahoo.com> 
Cc: Cocoa- Dev List <cocoa-dev@lists.apple.com> 
Sent: Tuesday, January 17, 2012 8:11 AM
Subject: Re: iOS: Adding pinch-zoom to UIImageView
 
On 16 Jan 2012, at 3:57 PM, Jon Sigman wrote:

> What's the typical way to add pinch capability to a UIImageView?

Put it in a UIScrollView.

    — F
_______________________________________________

Cocoa-dev mailing list (Cocoa-dev@lists.apple.com)

Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com

Help/Unsubscribe/Update your Subscription:
http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com

This email sent to arch...@mail-archive.com

Reply via email to