On 06.05.2012, at 21:29, Rick Mann wrote:

> I've seen this technique in other places. Why is that better than just 
> casting pointer types? Like this:
> 
> int32_t               s;
> uint32_t      u;
> 
> u = *(uint32_t*) &s;

Your code has two variables and make it the programmer's job to keep them in 
sync. When using a union, you have two names for the same memory address. Also, 
the union approach is type safe where a C-style pointer cast will allow you to 
cast anything to a uint32_t* without the compiler warning you about it.

-Stefan
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