I have an iOS (5.1) program which has a view with some OpenGL animations, called GLView (subclass of UIView). When the user taps the screen, a Nib view is loaded (which contains some sliders and buttons).
On the iPhone this nib is always displayed in portrait mode. This is ok. But on the iPad, the Slider-Nib should rotate according to the orientation of the device. UIViewController has: shouldAutorotateToInterfaceOrientation: but my Slider-View currently has no ViewController - my GLView just does: [ self addSubview: sliderView ] or: [ sliderView removeFromSuperview ]. And the GLView also has no ViewController - it is defined in the MainWIndow.xib and is the only view of the app. Note: the GLView should not rotate, only it's subview, the sliderView. Do I need a SliderViewController, or are there other ways to make my SliderView rotate according to the orientation of the device? Kind regards, Gerriet. _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com