On 10 Aug 2012, at 09:09, Fulbert Boussaton <4...@flubb.net> wrote: > Hi everyone, > > on iOS, I was using the following "immediate CG code" to display hundreds > procedural sprites :
I'd suggest simply dropping CG, and drawing them using OpenGL ES instead. Thanks Tom Davie _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com