I have a bunch of content in a non-square window I want to rotate with setFrameCenterRotation (using the animator). The content fills the existing window perfectly (i.e. to the edges), so for it to not be clipped on the edges of the window when it rotates, I need to increase the window size temporarily in all 4 directions.
I want the thing I'm rotating to stay centered relative to its original screen position, so when I resize the window, I need the view to not shift in absolute terms despite the fact that the window's origin (lower-left corner) will need to move. I'm looking for ideas on the best/easiest way of accomplishing this. Additional details: My window is already transparent/borderless. My existing content is done programmatically (no nibs). Thanks, Eric -- Beginning iPhone Games Development http://playcontrol.net/iphonegamebook/ _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com