On Dec 8, 2012, at 5:27 PM, Richard Heard <heard...@gmail.com> wrote:

> Greg, 
> 
> So, from what you are saying, either of these snippets should be valid, right?
> 
>> +(id)sharedInstance{
>>     static id _sharedInstance = nil;
>> 
>>     if (!_sharedInstance){
>>         @synchronized([self class]){
>>             if (!_sharedInstance){
>>                 id sharedInstance = [[super allocWithZone:NULL] init];
>>                 OSMemoryBarrier();
>>                 _sharedInstance = sharedInstance;
>>             }
>>         }
>>     }
>> 
>>     OSMemoryBarrier();
>>     return _sharedInstance;
>> }
> 
> vs
> 
>> +(id)sharedInstance{
>>     static id _sharedInstance = nil;
>> 
>>     static dispatch_once_t onceToken;
>>     dispatch_once(&onceToken, ^{
>>         _sharedInstance = [[super allocWithZone:NULL] init];
>>     });
>>     
>>     return _sharedInstance;
>> }
> 
> 
> Any massive advantages / disadvantages with either approach?

Use dispatch_once(). It is shorter, simpler, and more obviously correct. The 
memory barrier implementation may also be correct, but why take the risk?


-- 
Greg Parker     gpar...@apple.com     Runtime Wrangler


_______________________________________________

Cocoa-dev mailing list (Cocoa-dev@lists.apple.com)

Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com

Help/Unsubscribe/Update your Subscription:
https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com

This email sent to arch...@mail-archive.com

Reply via email to