On 22 mai 2013, at 01:52, Seth Willits <sli...@araelium.com> wrote: > Changing the blur radius has no affect on the offset. It still behaves the > same way. I'm not sure why you think 0.5 would be any different.
I believed that using 0.5 would solve the issue… because I have been there before. I should have mentioned that first, sorry. IMHO, what you are observing is a plain bug because there is no way using a blur radius of 0.5 can yield an always visible shadow when using a bigger 1.0 fails to do so. Yet, as you can see in the video I sent you, it works perfectly. Jean Tests have been performed on a regular up-to-date 10.8.3 MBP equipped with a 13" display. > > On May 21, 2013, at 3:44 PM, Jean Suisse wrote: > >> Have you tried replacing >> >> shadow.shadowBlurRadius = 1.0; >> >> With: >> >> shadow.shadowBlurRadius = 0.5; >> >> It should work as expected. >> >> Jean >> >> On 22 mai 2013, at 00:11, Seth Willits <sli...@araelium.com> wrote: >> >>> What bit of obviousness am I missing here? >>> http://www.sethwillits.com/temp/ShadowOffset.mov >>> ----------- Jean Suisse Institut de Chimie Moléculaire de l’Université de Bourgogne (ICMUB) — UMR 6302 _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com