So, this sort of works, and fails spectacularly.

The problem is that I can't specify the order in which each gesture's values 
are applied to the view's transform.

So, I end up with a side-to-side panning gesture making the image move 
up-and-down when it's rotated about 90°.


On Jun 14, 2013, at 18:09 , David Rowland <rowla...@sbcglobal.net> wrote:

> Isn't it a matter of implementing this delegate method?
> 
> - (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer 
> shouldRecognizeSimultaneouslyWithGestureRecognizer:(UIGestureRecognizer 
> *)otherGestureRecognizer
> {
>     return YES;
> }
> 
> 
> 
> David
> 
> 
> 
> 
> 
> On Jun 14, 2013, at 5:41 PM, Rick Mann <rm...@latencyzero.com> wrote:
> 
>> The Apple Maps application allows you to pan, zoom, and rotate in a single 
>> two-finger gesture.
>> 
>> Is that done with three gesture recognizers all operating simultaneously? Or 
>> are they just handling the touches directly?
>> 
>> I don't see how to get a combined transform out of the three separate 
>> gesture recognizers.
>> 
>> -- 
>> Rick
>> 
>> 
>> 
>> 
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> 


-- 
Rick




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